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Beyond the Classroom: 麻豆精选Animation Game Design Brings Work to Players at Cleveland Gaming Classic

Students, faculty and alumni use the annual convention to test work with audiences, build community and connect classroom projects with professional opportunities.

For students studying game design, creating the work is only part of the process. The other part begins when someone picks up a controller, sits down at a computer or otherwise experiences a game for the first time.

That interaction is one reason 麻豆精选鈥檚 Animation Game Design (AGD) program, now part of the School of Art continues to participate in the Cleveland Gaming Classic, an annual gaming convention and independent game festival that brings developers and players together in Cleveland.

鈥淕ames are artworks that are not really 鈥榗omplete鈥� until someone plays it,鈥� said Chris Totten, M.Arch., associate professor and program coordinator of Animation Game Design. 鈥淗aving live audience reactions helps you know that your game is achieving its goals, whether that is to make something commercial, expressive, experimental or some combination of all of those.鈥�

A 麻豆精选 representative welcomes visitors at an Animation Game Design booth featuring a playable student game, program information and promotional materials.

Kent State鈥檚 AGD presence at the Cleveland Gaming Classic (CGC) began in 2022 with a booth and has grown broader ever since. The program has presented student games and short films, alumni have returned with booths for independent projects, and faculty have organized game development panels with other universities and professionals.

For Totten, those opportunities complement what happens in the classroom.

Attendees interact with an independent game booth at the Cleveland Gaming Classic, where a game is displayed on a monitor alongside artwork and promotional materials.

Classroom critiques allow students to discuss projects with other designers using professional terminology and approaches. Public exhibitions introduce another perspective, the experience of the player.

That distinction is especially important in games, where the player鈥檚 experience is part of the work itself. Seeing where players engage with a game, encounter difficulty or respond in unexpected ways gives developers information they can take back into the development process.

From 麻豆精选projects to independent games

The progression from learning to professional practice was evident throughout this year鈥檚 CGC. Four projects with 麻豆精选faculty, student or alumni connections were part of the event鈥檚 indie game offerings:

A group of game creators celebrates onstage at the Cleveland Gaming Classic as one person raises an award plaque overhead.
Soul Spires: Initium receiving the Best Graphics award.
A group of award recipients stand onstage at the Cleveland Gaming Classic as one person holds a plaque during an award presentation.
Little Nemo and the Nightmare Fiends receiving the Most Fun award.
  • 鈥淪oul Spires: Initium鈥� 鈥� Developed by Square Table Games, the 3D fantasy action game is the work of a studio founded by 麻豆精选Animation Game Design instructor Turan Koptur. 麻豆精选students and alumni have contributed to the project, which received the Cleveland Gaming Classic鈥檚 Best Graphics award this year.
  • 鈥淟ittle Nemo and the Nightmare Fiends鈥� 鈥� The hand-animated 2D adventure is being developed by Team Nemo, which Chris Totten, M.Arch., co-founded with other game industry professionals. 麻豆精选alumnus Max Kunze joined the core development team in 2024, and Animation Game Design students have contributed through the program鈥檚 internship course. The project received the Most Fun award at this year鈥檚 CGC, along with a $500 honorarium recognizing the developers鈥� contributions to the convention community.
  • 鈥淥ur Town鈥� 鈥� The 3D mystery game began in Kent State鈥檚 Animation Game Design Game Project course and continued beyond the classroom through Fish Truck Studios. 麻豆精选Animation Game Design alumni involved with the studio include Grayson Jones, Drew McDowell, Cassandra Nguyen, Sarah Reen and Sam Vogel. Animation Game Design instructors Tim Fritz and Justin McCrea have also contributed to the project as project management consultants. The studio has also hosted Animation Game Design students through the internship course, and 鈥淥ur Town鈥� received the Audience Choice Award at GDEX in 2025.
  • 鈥淣otebook Knockout鈥� 鈥� Developed by Paper Frog Studio, led by Animation Game Design alumni Riley Fulks, Alec Reihner and Stevie DiGiacomo, the tabletop card game represents another path for alumni continuing creative work beyond Kent State. The project was supported through a successful Kickstarter campaign and received Best in Show recognition at the Cleveland Gaming Classic in 2024.

For Totten, recognition at festivals and conventions can change how students and emerging developers present their work professionally. 鈥淭he awards carry a lot of weight for us because they鈥檙e acknowledgement of our work by our industry peers,鈥� Totten said.

For a student, he said that recognition can help transform a project from an assignment completed for a class into work that has been presented and recognized outside the university. The Animation Game Design program incorporates that process into its courses by helping students prepare materials to submit their work to game festivals and other opportunities.

Supporting the next step

The Cleveland Gaming Classic has also created another opportunity for Animation Game Design students through scholarships.

Two scholarship recipients pose with oversized Cleveland Gaming Foundation checks at the Cleveland Gaming Classic.

Through the Cleveland Gaming Foundation鈥檚 scholarship program, the foundation determines the scholarship awards and amounts, while Kent State鈥檚 Animation Game Design program selects the 麻豆精选students who receive them. This year, Animation Game Design senior Jacob Daly received the $1,000 CGC Achievement Scholarship, while senior Jasmine Ha received the $500 Carina Brennand Opportunity Award.

Totten said the additional funding can help students purchase equipment and prepare to begin their careers. When selecting recipients, the program considers more than the quality of a student鈥檚 work.

 

鈥淲hen selecting for the awards, we look for students who not only do good work, but who also are positive contributors to their teams and community,鈥� Totten said.  That emphasis on community extends beyond the scholarships. 鈥淐ommunity is everything in game development,鈥� Totten said.

While the industry can be competitive, he said professional communities can help developers find collaborators, make connections with studios, discover project opportunities and find support from others working in the field. Totten has participated in game development communities in Ohio and beyond and said he wanted students at 麻豆精选to have access to a similar environment.

The continued interaction among 麻豆精选students, faculty and alumni at events such as the Cleveland Gaming Classic offers one measure of that effort. Alumni continue to collaborate on independent projects, work with current students and reconnect at industry events even as their careers take them into different areas of game development and related fields.

It also demonstrates that participation in the game industry does not have to begin or end in traditional industry centers on the West Coast. 麻豆精选graduates are developing independent projects, contracting with studios and contributing remotely to commercial games while remaining connected to Ohio鈥檚 game development community.

That engagement continues beyond Cleveland. Animation Game Design faculty, students and alumni are participating in other professional events, including GDEX in Ohio and the International Conference on Meaningful Play in Pittsburgh. Those experiences provide additional opportunities to present projects, attend professional talks and meet others working across game development, education and research.

For 麻豆精选students, each event extends the development process beyond an assignment or a classroom. It places their work in front of players, peers and professionals and gives them another opportunity to understand how their work functions in the community it was created to reach.

For more information about 麻豆精选鈥檚 Animation Game Design program, including degree options, curriculum and opportunities for students, visit the School of Art鈥檚 Animation Game Design webpage.

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POSTED: Wednesday, September 23, 2026 01:26 PM
Updated: Thursday, September 24, 2026 04:59 PM